3D Texturing Artist(Substance Painter)
Dear Candidate,
SuperDNA 3D Lab is hiring a texturing Artist for 3D product development.
- Job Title
- 3D Texturing Artist – Substance Painter
- Experience
- 2+ Years
- Department
- Texturing
- Type of employment
- Full time
- Location
- Remote
Responsibilities
Create high-quality PBR materials and textures using Substance Painter.
Texture real-time 3D assets using references and maintain quality standards.
Work with the Modeling team to ensure assets meet the real-time pipeline requirements.
Implement feedback and revisions from Leads/Supervisors.
Troubleshoot texturing and technical issues.
Follow production schedules, deadlines, file structures, and naming conventions.
Maintain and develop the material/texture library.
Collaborate with the team and share knowledge to improve workflows and asset quality
Required Skills
2+ years of hands-on experience with Substance Painter.
Good knowledge of PBR texturing, UVs, and material creation.
Proficiency in Adobe Photoshop.
Good understanding of real-time asset workflows.
Strong attention to detail and ability to meet deadlines.
experience in Blender, 3ds Max & V-Ray
Good to Have
Knowledge of Blender,3ds Max, V-Ray, Substance 3D Painter and Adobe Photoshop.
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