Jobs›Unity Developer

Senior Unity Developer

Fishing Planet · Work from home
Work from home
PayPay not listed
WhereWork from home
TypeFull timeSenior
Posted8 Oct14 days ago, via Himalayas
Kaam checked
No fee, deposit or pay-to-apply signs
Day work
No vehicle or licence needed
Skills they list8 named
Unity DeveloperGame DeveloperSenior Game DeveloperC++ DeveloperUnity EngineerSenior Unity DeveloperSenior Unity Game DeveloperSenior Unity Game Engineer
About this job

Fishing Planet is an independent game studio made up of talented and dedicated people who created a successful free-to-play game from scratch. Today, Fishing Planet is available on eight platforms — Steam, Epic Games, Microsoft Store, PlayStation, Xbox, Nintendo Switch, and mobile (iOS and Android). Our global community now includes over 35 million players and continues to grow every day.

We are committed to continuous improvement, providing our team with the resources, tools, and environment they need to build stable, rewarding, and long-term careers while creating ambitious games that players want to return to again and again.

Building a successful free-to-play simulator is about much more than creating a game. It involves developing and maintaining a complex ecosystem of gameplay mechanics, physics, backend infrastructure, and internal tools. At Fishing Planet, you'll have the opportunity to take on diverse challenges, learn from experienced colleagues, and contribute directly to a product played by millions of people around the world.

We are currently looking for a Unity Developer to join our team and help shape the future of Fishing Planet across multiple platforms.

Your impact

Development of gameplay logic for complex F2P game

Developing core gameplay mechanics,

Supporting and extending already implemented game features,

Developers toolkit improvements and implementation,

Performance optimization.

You will bring

5+ years of programming experience,

3+ years of game development in Unity, solid understanding of Unity engine,

Senior skills in .NET Framework and C#,

Understanding of multithreading and synchronisation patterns,

Knowledge and understanding of design patterns and OOA&D,

Basic understanding of shader programing,

Fundamental mathematics and physics background as well as experience with game physics engines will be a great plus.

Will be a plus

ECS experience,

HDRP experience,

Unity DOTS experience,

Unity Burst Compiler utilization experience.

Why Join Us?

Collaborate with a passionate, talented, and global team that has already delivered a game played by 35M+ people.

Work on a multi-platform, multiplayer experience with ambitious scope and long-term potential.

Enjoy a 4-day work week and a strong commitment to work-life balance, ensuring you can thrive both professionally and personally.

Join a culture built on P.R.O.G.R.E.S.S., where passion, responsibility, openness, growth, respect, efficiency, player-focus, and agility drive everything we do.

Originally posted on Himalayas

Never pay to get work. If a listing asks for a fee, it is a scam. The ten signs →

Apply on Himalayas
Opens himalayas.app in a new tab